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Factories

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Revision as of 04:28, 18 July 2025 by Hoppermori (talk | contribs)

A good way to think about how factories work in the Mainframe is that it's a reverse manufactoring system:

You start with a Blueprint -> Requirements -> Gather & Process -> Build

Ask yourself, "What do I need to make this Blueprint?", then design a factory run by NikNaks to build it!

Target Blueprint

A simple factory should produce Meshes of this target blueprint. It prepares and delivers materials to a Builder based on the blueprint specs.


The way to think about designing your factories are:

  1. Creating processed goods out of raw materials
  2. Moving goods and materials around space

Factories gather, process, and deliver materials to the builder, which is driven by a blueprint.

The blueprint what materials and what quantity must be presented.

Then a Builder NikNak takes the resources and builds the schematic in the blueprint!

A well designed factory should be autonomous!


How Factories affect your NikNaks

Working at factories wears NikNaks out - they get tired.

For every NikNak that works at your factory, you should make sure that they have a Bed and a house for sleeping at night!

NikNaks need to sleep at night to recharge...