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A blueprint defines how a mod is made out of base materials. That way, you can exchange a fixed number of resources, apply a blueprint, and it can be made. | A blueprint defines how a mod is made out of base materials. That way, you can exchange a fixed number of resources, apply a blueprint, and it can be made. You can chain blueprints together. Using this technique, you can build up your own tech tree. | ||
You can chain blueprints together. Using this technique, you can build up your own tech tree. | |||
Revision as of 00:25, 13 July 2025
A blueprint defines how a mod is made out of base materials. That way, you can exchange a fixed number of resources, apply a blueprint, and it can be made. You can chain blueprints together. Using this technique, you can build up your own tech tree.
Blueprints make up the tech tree of the game
Blueprints are a voxel layout. But not free materials.
To build a blueprint, players must:
- supply all materials
Modular blueprints:
- encourage players to build small, re-useable blueprint modules
Integration with Tech Tree
Blueprints allow you to build your own custom tech tree.
- tie blueprint unlocks to:
Hacker mode
Magic wand select groups of voxels to turn into a mesh